Evan / djfox11 — Game assets & code
Game models,
Blender, and
figuring things out.
I'm Evan, usually known online as djfox11. I work with game assets, write tools, and spend a lot of time getting models and materials working in Blender. This is where I share my tutorials, projects, and things I've figured out along the way.
Model ripping / 01
Super Mario Odyssey
Extracting Odyssey models and setting them up in Blender.
What you'll find here
Tutorials if you need a hand, projects if you're curious about my code, and a bit about me.
About djfox11
What I do, the tools I use, and the games and music I keep coming back to.
ProjectsThings I’ve worked on
Tools and scripts I've made while working with game assets. I'm still putting the write-ups together.
TutorialsWritten guides
How to extract game models, convert them, and get their textures and materials working in Blender.
Writing it down so I don't have to figure it out twice.
It's easy to forget which texture channel does what, or which export setting fixed a problem. I keep those notes here so I can find them again. Hopefully they'll save you some time too.
Something wrong with a guide?
If something doesn't work, or I've missed a step, let me know. Questions and suggestions are welcome too.
Contact me